- Using the FAST Ruleset: http://www.retroroleplaying.com/other/fastrpg.php
- Character Creation
- 20 skill points available, any level in any said skill(s) avaliable
- Any skill/tech more modern than flintlock/blackpowder must be approved
- All character types allowed, but each non-human character MUST have a skill or item that allows them to appear as human
- Each character needs to detail three things about their past that they have in common with the other characters (i.e. shared experiences)
- Each character needs to detail three things from their past that they would rather not tell anyone
Order | Item Needed | Symbol | Color | Location | Guardian(s) | Method | Gained |
1st | Body | Wine | Purple | Old Orleans | Letiche & Winepress Automatons | Destroy the Lethe Winepress or steal their bodies (back) | Unbreakable Body |
2nd | Mind | Wind | Silver | Chimera Bay | Undead Pirates | Outpace the Blackwater Pirates in an Astral race to the corpse of Artemis | Chimeric Mind |
3rd | Spirit | Oil | Brown | Bayou Narcisse | Rougarou | Obtaining the Flame of the Fifolet to Light the Oil Lamps of the Ibo IIgbo | Spiritfire |
4th | Death | Fire | Red | Silent Swamp | Mutelyns | Burn the endflies to ash using Spiritfire | Endfly Exposure |
5th | Life | Water | Blue | HMS Racer during the 1837 Racer Storm | Deep Ones | Find and retrieve the surisculam aquae vitae | Spiritual Anchor |
6th | Memory | Cloud | Black | Fungal Forest | Death's Cap | Breathe in the correct memory before they perish | Breathless Life |
7th | Soul | Dove | Gold | Bottle Tree | Wraith Lord | Pass through Death's Gate and remove the corks from their bottles on the Bottle Tree | Soul (DUH) |
- Once the adventure begins...
- Part 1 - The morning after - Wherein the Characters learn about what has befallen them.
- NOTE: During this Part, the Characters are soulshades with 2 Body and have just their basic skills.
- Part 2 - Beneath Old Orleans - Wherein the Characters combat the Letiche and Winepress Automatons in order to regain their own bodies.
- NOTE: During this Part, the Characters are soulshades with 2 Body and have just their basic skills.
- If the characters survive, they regain their former Body, as well as the skills, Winemaking [Basic Familiarity, 1 point], Clockwork Contraptions [Trained, 2 points], and Unbreakable Body (Magical Armor: -5)
- Part 3 - On Chimera Bay
- If the characters survive, they gain the following skills: Astral Navigation [Trained, 2 points], Shipboard Combat [Basic Familiarity, 1 point], and Chimeric Mind (which is the ability to slightly effect reality) [Trained, 2 points]
- NOTE: Nicholas Blanc also gained Favored by a Power [Basic Familiarity, 1 point]
- Part 4 - Down on Bayou Narcisse
- If the characters survive, they gain the following skills: Swampwalker [Trained, 2 points], and Spiritfire [Skilled, 4 points]
- Part 5 - Stalking the Silent Swamp
- If the characters survive, they gain the following skills: Enhanced Awareness [Trained 2 points] and Endfly Exposure (which is the ability to regenerate Body damage at the rate of 1 point per round) [Basic Familiarity, 1 point]
- Part 6 - Aboard the HMS Racer
- If the characters survive, they gain the following skills: Outsider Exposure [Trained, 2 points], and Spiritual Anchor (which allows you to resist attacks from Outsiders/Possession/Insanity, etc.) [Skilled, 4 points]
- Part 7 - Lost in the Fungal Forest
- If the characters survive, they gain the following skills: Fungus Familiarity [Basic Familiarity, 2 points], Unusual Orienteering [Trained, 2 points] and Breathless Life (no need to breath to continue living - temporary) [Trained, 2 points]
- Part 8 - The Bottle Tree
- If the characters survive, they regain their souls (DUH).